Golden Spatula: Best New Champions in SET 15
Hi everyone! Along with new gaming concepts and Synergies, the new SET 15 KO Colisium also includes new characters that have returned from earlier SETs and fresh additions. Players will have the opportunity to try out several new characters and participate in various team-building exercises. Let's begin team building right away!
Content
1 Gold Characters
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You heal when you inflict bodily harm. Based on Aatrox's lost health, the damage and healing can be boosted by up to 100%. |
Mighty Mech Heavy Weight Juggernaut |
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A ball of energy is fired at the target, causing 115/175/300 physical damage and 230/350/600 magic damage. |
Battle Academia Prodigy |
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Heals according to the target's current maximum HP and inflicts 150 physical damage. |
Battle Academia Bastion |
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Passive: Increase Attack Speed by 0.07 for every hit on the same target. It stacks ten times. Active: Give two friends nearby 20/25/35% Attack Damage for 6 seconds while gaining 90% Attack Damage. Gives DPS champions priority. |
Luchador Sniper |
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Launch a spear at the enemy that is the furthest away, inflicting 400 physical damage on the first victim. The spear will continue to fly and inflict more damage on the next enemy if the first one is killed. |
Soul Fighter Executioner |
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Passive: Attacks deal 33/50/75 bonus magic damage and gain additional power based on your Tactics level. Level 6: Every third attack releases a wave of energy, dealing 20% magic damage and tearing enemies for 3 seconds. Level 9: Every attack releases a wave of energy, with increased range. Tear: Reduces magic resistance. |
Wraith Duelist |
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Heal for 150, then deal 130 magic damage to the two closest enemies, stunning them for 1 second. |
Supreme Cells Protector Sorceror |
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Fires 4 bullets at a target, each of which restores 10 mana for a missed shot and does 80 magic damage to the first enemy hit. |
Mighty Mech Sorceror |
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Passive: Gain 20 Armor for each equipped item. Active: Deals physical damage to enemies in a cone. |
The Crew Protector |
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Gain a shield that absorbs damage for 2 seconds, then deals physical damage to the target. |
Soul Fighter Juggernaut |
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Deals 130/195/295 magic damage in a short line through the target, then reduces the damage Rell takes by 20 for 4 seconds. |
Star Guardian Bastion |
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Throws a knife back 2 cells through the current target, dealing 180 damage to enemies hit, reducing damage by 40% for each enemy the knife passes through. |
The Crew Sniper |
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Deals 230/345/520 magic damage to the target and reduces their magic resist by 10. |
Crystal Gambit StarGuardiann Prodigy |
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Heals 240/280/350 units and deals magic damage to enemies within 1 cell. |
Wraith Heavy Weight |
2 Gold Characters
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Passive: Your next attack deals 100 bonus physical damage every 7 seconds. Active: Gain 300 maximum health for 1.5 seconds and instantly activate your passive. |
Luchador Juggernaut |
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Deals 375 physical damage to the lowest health enemy within 2 cells. If the target is killed, there's a 40% of gaining 1 gold. |
Mighty Mech Duelist |
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Gives a shield that absorbs 80 damage to the two lowest health allies for 4 seconds and releases four butterflies that deal 120 magic damage, split between the two nearest enemies. |
Crystal Gambit Protector Strategist |
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Passive: Jhin's attack speed remains constant at 0.75/0.75/0.85 and converts the 1% bonus attack speed into 0.8% attack damage. Every fourth attack is buffed, dealing 180 physical damage. |
Wraith Sniper |
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Passive: Permanently gain 1% attack damage on kills. Active: Fires 8 missiles, distributed between the target and nearby enemies, each dealing 36 physical damage. |
Supreme Cells Duelist |
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Teleports to the lowest health enemy within 2 cells and deals 150/225/350 magic damage to enemies within 1 cell. |
Battle Academia Executioner |
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Gain a shield that absorbs 325 damage for 3 seconds. Your next attack deals bonus physical damage and stuns the target for 1.75 seconds. |
Mentor Heavy Weight |
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Launches a ball of energy at the largest group of enemies near the target. When the ball reaches an enemy within 1 cell, it is ripped apart by 20% for 5 seconds and deals 205 magic damage, split between all enemies, plus 90/135/210 magic damage to each target. |
Soul Fighter Sorcerer |
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Heals 300 and deals 80 magic damage to the 3 closest enemies. |
Battle Academia Protector |
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Gain a shield that absorbs 400 damage for 4 seconds. Shen's next 3 attacks deal 36 bonus true damage. |
The Crew Bastion Edgelord |
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Passive: Gain 2 Armor and Magic Resist for each item piece your team has equipped. Active: Heal for 200 and deal 150/225/350 physical damage within 1 cell around the target. Additionally, buff enemies are hit by 20% for 4 seconds. Blast: Reduces Armor. |
Crystal Gambit Juggernaut |
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Xayah's next 3 attacks grant 80% Attack Speed. These attacks deal 40/60/95 bonus physical damage to the target and 2 nearby enemies. |
Star Guardian Edgelord |
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Heal for 275, deal 100 physical damage to enemies within 2 cells, and mark the current target. For the next 3 seconds, Xin Zhao takes 40% reduced damage from unmarked enemies. |
Soul Fighter Bastion |
3 Gold Characters
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Deals 465/700/1125 magic damage to the current target, increasing by up to 50% based on the target's missing health. If the target is killed, 55% of the excess damage is split between the two nearest enemies, plus 40 magic damage to each enemy. |
StarGuardiann Sorcerer |
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Fires a projectile at the furthest enemy, dealing 370 physical damage to the first target hit. The projectile then ricochets to a nearby enemy, dealing 90 physical damage. |
Battle Academia Sniper |
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Heals for 110, then deals 260 physical damage to the current target, increased by 60% against tanks if the target is killed. Immediately recasts for 75% damage. |
Supreme Cells Heavy Weight |
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Deals 180 physical damage to enemies within 1 cell of the target. |
Battle Academia Heavy Weight |
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Passive: Gain 1 Magic Power per Monster Trainer level, and your attacks deal 30 bonus magic damage. Active: Your next attack deals 55/85/130 bonus magic damage to the target and the 2 nearest enemies, and deals 30% more Ripping and Breaking for 4 seconds. Level 15: Gain 12% Attack Speed until the end of the fight after casting the skill. Level 30: Gain unlimited attack range, increase your bonus attack speed by 15%, and your maximum attack speed is increased to 6. |
Monster Trainer |
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When Lulu is placed on the field, a monster can be selected for training. Each monster has a unique skill. |
Monster Trainer |
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Infects an uninfected enemy, dealing 520/780/1300 magic damage over 15 seconds. If the infected target is killed, the infection spreads to the nearest uninfected target for the remaining duration. This effect stacks if all enemies are infected. |
Wraith Prodigy |
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Gain 35/35/40% durability and heal for 300/350/450 over 2 seconds. Then, deal 120/180/290 magic damage to enemies within 2 cells. |
Star Guardian Protector |
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Passive: Gain 1 Armor and Magic Resist per Monster Trainer level. Active: Gain a shield that absorbs 400 damage for 4 seconds. When the shield disappears, deal 85 magic damage to the 3 nearest enemies and stun them for 1 second. Level 15: When casting a skill, leap to the largest group of enemies within 2 cells, taunting them and gaining 10 maximum Health for each taunted enemy. Level 30: Gain 1 additional Armor and Magic Resist per Trainer level, plus an additional stun effect for 1.5 seconds. |
Monster Trainer |
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Deals 510 physical damage in a line through the current target over 1 second. Enemies other than the first take 128 damage. If there are no more targets, Senna refunds mana based on the remaining duration. |
Mighty Mech Executioner |
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Passive: Gain 1% Attack Damage per Monster Trainer level. Damage inflicts Burn and Wounds on enemies for 5 seconds. Active: Deals 400 physical damage to the target and 50/75/120 magic damage to the 3 closest targets. Level 15: Breathes a second fireball at the next nearest enemy after every 2 casts, dealing 75% damage. Level 30: Ignores 60% of the target's Armor and reduces Smolder's maximum Mana by 10. |
Monster Trainer |
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Gain 370 maximum health, then deal 25 magic damage every second to enemies within 2 cells. Subsequent casts heal for 270 health and deal 6/9/14 additional damage. |
Crystal Gambit Bastion Sorcerer |
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Each attack heals Udyr for 160/200/250 and deals an additional 35 damage to enemies within 1 cell. |
Mentor Juggernaut Duelist |
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Passive: Attacks deal 60 magic damage. Active: Viego unleashes a devastating combo on his next 3 attacks. Pommel Bash: Deals 100/150/250 magic damage. Rising Slash: Deals 100/150/250 magic damage and briefly stuns the target. Falling Slash: Deals 210/315/530 magic damage. |
Soul Fighter Duelist |
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Deals 200 physical damage to the 3 closest enemies. |
Mentor Edgelord |
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Passive: Ziggs' attacks ricochet off a bomb that deals 60 magic damage to the first enemy hit. Active: Deals 200/300/465 magic damage within 1 cell around the target. |
The Crew Strategist |
4 Gold Characters
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After marking the target that is the furthest away from being marked in four cells, run through all of the marked enemies in order. The primary target receives 100 magic damage from each dash, while all opponents hit receive 70 magic damage. If there is only one enemy left, run three times. |
Supreme Cells Executioner |
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Ashe's next eight attacks fire an extra arrow, causing 120 total physical damage to the target and up to two random enemies within two cells. |
Crystal Gambit Duelist |
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Take advantage of a shield that can take 532 damage for 4 seconds, then jump to hit a lot of enemies. Targets opponents within two cells with 100, 150, or 2000 magic damage and stuns them for 1.5/1.75/8 seconds. |
Mighty Mech Strategist |
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Passive: Attacks grant 6% attack speed, stacking up to 60/60/300. Critical strikes grant 9% instead. Active: Deals 200 physical damage to the target and 575 physical damage spread out over 2 cells around the primary target. |
Star Guardian Sniper |
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Passive (All Out): When K'Sante is killed for the first time, he heals for full health. Gain 125/125/300% Attack Speed, convert 50% of Armor and Magic Resist into Attack Damage, and 30 Max Mana, then dash through the target, briefly stunning them. While in Full Power, K'Sante loses 6/6/0% of his Health every second and heals for 330 on kills. Activate: Gain 0.5/0.55/0.85 Durability for 3 seconds, then deal 144 physical damage to the target. Activate (Full Power): Deal 350 physical damage to the target. |
Wraith Protector |
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Emits a ring of energy, dealing a total of 1050/1575/6500 magic damage in a 1 cell radius around the target. |
Mighty Mech Sorcerer |
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Gain a shield that blocks 480 damage for 4 seconds and deals 60 magic damage to enemies within 2 cells. |
Battle Academia Bastion |
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Get a shield that prevents 500, 575, and 1200 damage for four seconds. Deal 310 physical harm to the target and 115 physical harm to any nearby opponents in a single cell when the shield vanishes. Additionally, depending on how long the shield lasts, the primary target gets affected for 0.5/0.5/8 seconds, while opponents are instantly shocked. |
StarGuardiann HeavyWeight |
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Deals 720/1080/6000 magic damage to the target over 3 seconds and 110/165/550 magic damage to enemies within 1 cell around the target. For the same duration. |
Mentor Executioner Strategist |
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Passive: Gain 1 Style point and lifesteal 5% of damage dealt each time a skill is cast, up to 4 stacks. Upon full stacks, Samira's next ability becomes Inner Arsenal Unleashed. Soul Shot: Deals 90/135/650 physical damage to the target and dashes a short distance. Inner Arsenal Unleashed: Doubles the passive effect and dashes to a group of nearby enemies, dealing 360 damage to all enemies within 2 cells and resetting Style points to 0. |
Soul Fighter Edgelord |
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Heals for 275 in a short period and deals 140 physical damage to the target. Then deals 120 physical damage in a cone. Enemies in the center take 12 additional damage, increasing with each heal Sett received in this fight. |
Soul Fighter Juggernaut |
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Passive: Every 4 attacks deal 90 physical damage within 1 cell around the target. When Volibear retargets, he instantly slams the target for 150% damage. Active: Gain 0.99/0.99/3 Attack Speed, 0.1/0.1/0.25% Lifesteal per damage dealt, and immunity to crowd control for 5 seconds. |
Luchador Edgelord |
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Release 5 pages of paper, each of which deals the target and opponents inside two cells 30 magic damage. Subsequent casts produce an extra 5 sheets of paper. |
Battle Academia Prodigy |
5 Gold Characters
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Deals 450 physical damage to the target and 275/415/4501 physical damage to other enemies within two cells while stuns and throws the target for 1.5 seconds. The target is then thrown forward, delivering 100 physical damage within one cell radius. Braum tosses the target off the field if their health drops below 18. |
The Champ Luchador Bastion |
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Passive: Attacks deal 30 magic damage in a cone, and every third cast of the ability becomes Rip the Threads. Soul Stitch: Unleashes three needles across the field, dealing 35 magic damage to enemies hit and leaving threads behind. Rip the Threads: Deals 90 magic damage, split among all enemies, plus a bonus 350 to each enemy near at least one thread. Takes 10% more damage. |
Soul Fighter Sorcerer |
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When Lee Sin is placed on the field, he can choose a stance. Each stance has a unique skill and grants Lee Sin bonus attributes. |
Stance Master Duelist Juggernaut Executioner |
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Passive: Ultimate Friendship Bomb's damage scales with the power of friendship based on the bonus stats across your team, with Seraphine's stats having the greatest effect. Active: Unleashes a Friendship Bomb against the largest group of enemies in range, dealing 125 magic damage over a 2-cell range. |
Star Guardian Prodigy |
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Passive: Attacks bounce between 3 enemies, dealing 30/45/999 bonus magic damage and applying a mark to enemies, reducing damage by 30% per enemy hit. Active: Deals 80 physical damage to the nearest 4/4/20 enemies and detonates the mark on them, dealing 20 magic damage to each. |
Rogue Captain The Crew |
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Passive: Varus gains mana upon unit death. Enemies gain 5 mana and allies gain 3. Active: Fires 4 piercing arrows at a random enemy every second until Varus runs out of mana. Each arrow costs 12/12/6 mana and deals 100 physical damage, reducing damage by 35% to enemies hit. |
Wraith Sniper |
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Passive: Yone's attacks grant 5/5/25% Attack and Movement Speed, which stacks. He also alternates between dealing 25/40/400 bonus true damage and 90/135/999 bonus magic damage. Active: Sends a reflection to the 2 furthest enemies, dealing 175 physical damage and briefly stunning them. |
Mighty Mech Edgelord |
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Requires 4/4/20 untargetable Thornspitters to attack four times, dealing 70/105/999 magic damage each time. Additionally, it gives 40% Attack Speed to all non-tree allies, which decays over 4 seconds. |
Crystal Gambit Rose Mother |
Ending Lines
So that was our introduction to Golden Spatula SET 15 KO Colisium new characters. I have done a great deal towards this, and I have taken a great time in concluding it. And, I suggest you play Golden Spatula via LDPlayer, which is the best mobile game platform on PC. You can play on full screen, run multiple apps, launch precise controls, and watch movies, all depending on what you wish. This being so good, I recommend you enjoy the game at its peak. I cannot bear it any longer. Bye-bye!
Golden Spatula





